The menu table lists the checked controls; read saved-progress limits before changing your only save.
Built-in Game-tab controls
Controls are disabled in the implementation when the corresponding game-code signature or required hook is unavailable. A listed label is not a guarantee that your dump supports it. The README states that a missing signature leaves that patch/hook off rather than inventing a replacement address.
Open Insert or R3 + L2, switch to Game with Q/E or L1/R1, and change the supported toggle. The running-game menu is separate from the launcher’s file-mod controls. If a control is unavailable, record the game build and runtime tag instead of forcing a patch address from another release.
Labels in the 2.4.1 in-game menu implementation
On a narrow screen, scroll the table horizontally to read every column.
| Control | Documented/help-text effect and limit |
|---|---|
| Infinite health | Keeps Kratos’ health full; turning off does not undo past refills |
| Infinite magic | Keeps magic full |
| Infinite item meter | Keeps the item meter for bow, Helios’ head and boots full |
| Infinite Rage of Sparta | Keeps Rage of Sparta full |
| Max red orbs | Keeps red orbs at the maximum; disable before using the red-orb multiplier |
| Unlock Very Hard | Enable before New Game; does not change an existing save’s difficulty |
| Infinite Double Jumps | Allows repeated air jumps; turn off for normal movement |
| Enemy health bar | Separate HUD toggle for the last enemy hit; not a multiplier |
Sources: Project README · What works · 2.4.1 source · In-game menu, controls and multipliers · 2.4.1 source · In-game options and cheat hooks
Use the normal 1x value as a clear return point
The multiplier slider range is 0.1x–100x. Each row has a 1x button, and Reset all to 1x restores all six multipliers to normal values. This is an explicit return setting, not an instruction to guess which slider position is neutral.
Enemy health bar is a separate boolean display control. The supplied fan-table wording that appeared to attach the 0.1–100x range to that bar was not adopted; the original menu code separates the two.
Multiplier groups in the checked menu
On a narrow screen, scroll the table horizontally to read every column.
| Group | What changes |
|---|---|
| Red orbs | Orbs gained, not prices or an existing balance; unavailable while Max red orbs is active |
| Green / blue / gold orb pickups | Health, magic or Rage gained; bars stay within their maximum |
| Damage dealt | Damage Kratos does to enemies |
| Damage taken | Damage Kratos receives |
Sources: Project README · What works · 2.4.1 source · In-game menu, controls and multipliers
Back up first; disable effects separately from restoring a save
Close the game and make a separate copy of the selected save root before experimenting. Follow the backup instructions, especially if an autosave could capture gained orbs or progression. No checked source establishes universal achievement safety or that every progression effect is reversible.
To return the active modifiers to normal, turn the cheat toggles off, use Reset all to 1x and disable the health-bar toggle if you no longer want it. Recheck the relevant action. Infinite health’s own help warns that earlier refills are not undone; the same distinction matters for resources already saved.
To return saved progress, close the game and restore the preserved save using the documented backup path, then check Load Game. Resetting menu controls alone is not equivalent to restoring that earlier file. These are the port’s built-in controls; no separate trainer download is needed to access them.
Sources: Project README · Importing shadPS4 saves · 2.4.1 source · In-game menu, controls and multipliers
Sources and method
Prepared by GOW III · PC Field Guide from the linked maintainer documentation, release records and attributed original reports, with AI assistance in research, writing and implementation. We have not played or independently benchmarked the game. Source checks describe the records read, not our own gameplay results.
- Project README · What worksMaintainer feature descriptions, not this site’s gameplay tests.
- 2.4.1 source · In-game menu, controls and multipliersMenu labels, supported-hook flags and rollback help; source behavior is not this site’s gameplay test.
- 2.4.1 source · In-game options and cheat hooksSource inspection does not establish every option is exposed in a published menu or safe for saved progress.
- Project README · Importing shadPS4 savesSame-title-ID Remastered saves only; includes slot metadata and list limits.