reference / PC field manual

God of War 3 Remastered PC Requirements

The community port requires 64-bit Windows 10 version 1903 or newer, or Windows 11, an AVX-capable 64-bit CPU, a Vulkan 1.3 GPU driver, and your own compatible PS4 game files. Its documentation does not establish a universal minimum RAM, VRAM or guaranteed frame rate.

Release snapshot: 2.4.1, checked 17 October 2026. Linux uses an experimental AppImage with glibc 2.39 or newer; device compatibility and launch requirements are separate questions.

Published · Updated

Sources checked · Port release 2.4.1

The storage breakdown separates the small runtime archive from game data and growing caches.

Documented platform requirements

The README names Intel Sandy Bridge (2011) or newer and AMD FX or newer as examples of AVX-capable processors. On older AVX CPUs lacking MOVBE, BMI1 or LZCNT, the loader rewrites relevant instructions to emulated stubs and logs an ISA: line. Performance on those CPUs has not been measured by the project. A STOP: this CPU lacks message is a launch failure, not something a graphics preset fixes.

Requirements stated by the maintainer

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ComponentWindowsLinux / Steam Deck
Operating systemWindows 10 1903+ or Windows 11, 64-bitx86-64 Linux; glibc 2.39+
Processor64-bit CPU with AVXAVX-capable CPU
GraphicsVulkan 1.3 support and a current driverVulkan 1.3 driver
Game inputOwn PS4 Remastered dump: eboot.bin, sce_module, sce_sysSame game-file requirement
Packagegow3-windows.zipExperimental gow3-x86_64.AppImage

Sources: Project README · Download and play · Project README · Linux AppImage

God of War III Remastered check features before model names schematic with labelled task distinctions.
Requirements schematic derived from the project README. It is not a minimum-spec benchmark.

Vulkan support is necessary, not a compatibility verdict

The 2.4.0 known-issue list, inherited by 2.4.1, includes Intel HD 630 black/blue rendering, Iris Xe first-level crashes, Intel UHD device-loss reports and an RX 580 Format10_11_11 crash. Historical 2.3.0 notes also name RX 550 and device-memory errors on some other cards. These are scoped reports, not proof that every card in a family fails.

On hybrid AMD-integrated/NVIDIA laptops, 2.3.0 changed the launcher to disable a switchable-graphics Vulkan layer that hid the NVIDIA GPU. Confirm which GPU the launcher and log actually select before judging the discrete card. For a matching symptom, follow the black-screen branches.

Sources: 2.4.0 release · 16 October 2026 UTC · 2.3.0 release · 15 October 2026 UTC · Project README · Settings

Budget for more than the download

Do not add the archive sizes together as a game-install requirement: you normally choose one platform package. Leave room for the extracted program, your actual game data, backups and cache growth. File-copy size and free disk space can be checked locally without inventing a universal download total.

Compressed release assets and other storage consumers

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ItemWhat is known
2.4.1 Windows archive74,755,098 bytes; approximately 71.29 MiB compressed
2.4.1 Linux AppImage134,834,680 bytes; approximately 128.59 MiB
Extracted Windows programAdditional space is needed; no extracted-size measurement was made here
Your game and optional separate updateSeparate from the runtime download; measure your actual dump
Saves, backups and screenshotsKeep outside any folder you intend to replace
Shader cache2.4.0 lists reports exceeding 20 GB; this is a reported size, not a fixed requirement

Sources: 2.4.1 release · 16 October 2026 UTC · 2.4.0 release · 16 October 2026 UTC · Project README · Download and play · Project README · Linux AppImage

What the performance reference actually establishes

The README reports previous maintainer testing on a Radeon RX 6700 XT, Ryzen 5 5600X and 32 GB RAM: 144 FPS average, with a 55–240 range, at native 1080p and the 240 FPS engine setting. It does not name the exact test release. That configuration is a reference system, not a declared minimum or a prediction for a weaker CPU.

2.4.0 separately records in-game checks on an RX 6700 XT under Windows 11. Linux distribution smoke tests establish package/launcher startup on the named systems; they do not certify a full playthrough on every GPU. Select settings by their actual function, then compare the same scene and cache state when diagnosing performance.

Sources: Project README · Performance and compatibility · 2.4.0 release · 16 October 2026 UTC

Sources and method

Prepared by GOW III · PC Field Guide from the linked maintainer documentation, release records and attributed original reports, with AI assistance in research, writing and implementation. We have not played or independently benchmarked the game. Source checks describe the records read, not our own gameplay results.

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